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Choices rpg

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Devlog

  • Choices devlog 2
    May 09, 2026 by Annie Herfort
    I've been busy rewriting systems of my game and implementing new ones. I've remade the actors in my game, aka trigger zones (drawn in red rectangles in the screenshot) to be actual zones, rather than... Continue reading
  • Choices devlog 1
    May 03, 2026 by Annie Herfort
    I didn't even start on adding new features when i found this bug. The animation handler is currently taking the moving bool from the movement script and it resets once the movement between tiles is fi... Continue reading
  • Choices devlog 0
    April 30, 2026 by Annie Herfort
    It's not really a devlog, rather i wanted to capture current state of the project so that i could later compare what i accomplished. I'm making an rpg with turn based combat. Kinda like dnd. I really... Continue reading
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